#config file #starts a comment, must be on its own line
#each line has a key between %% and a value after the space, most should be
#self explanitory to the AOI user. If you don't know what it does, leave it be
#defaults are sensible values for most renders.
#at this time only 1 frame per image is supported. depth of field is not supported
#
#FILENAME is the aoi scene file, SAVEFILE is the name of the rendered frames, without number and extention
#$ROOT$ will be replaced with the location of the node.py script at run time
%%FILENAME%% $ROOT$\\slnew.aoi
#do not put the .png, .jpg on this line, the script will do it for you
%%SAVEFILE%% $ROOT$\\render\\out
#
%%CAMERANAME%% Camera 1
%%WIDTH%% 1280
%%HEIGHT%% 720
%%FPS%% 30
%%STARTTIME%% 0.0
%%ENDTIME%% 1.0
#
%%antialiasing%% 1
%%minRaysPerPixel%% 4
%%maxRaysPerPixel%% 16
%%softShadows%% false
%%caustics%% false
#
#global illumination options
#0 none, 1 Ambient Occlusion, 2 Monte Carlo, 3 direct photon mapping, 4 final gather photon maping
%%globalIlluminationMode%% 1
#also need to set this to one of 1, 4, 8, 16, 32, 64 if you want GI to actually work
%%raysToSampleEnvironment%% 1
#
%%causticsPhotonsInEstimate%% 100
%%noiseFilterIterations%% 5
%%russianRouletteSampling%% false
%%minRayIntensity%% 0.01
%%transparentBackground%% false
%%extraGIEnvSmoothing%% 100.0
%%scatteringPhotonsInEstimate%% 100
%%scatteringMode%% 0
%%extraGISmooting%% 10.0
%%maxRayDepth%% 8
%%textureSmoothing%% 1.0
%%depthOfField%% false
%%noiseFilter%% false
%%maxSurfaceError%% 0.005
%%scatteringPhotons%% 1000
%%highDynamicRange%% true
%%gloss%% false
%%causticsPhotons%% 10000
%%globalIlluminationPhotonsInEstimate%% 200
%%globalIlluminationPhotons%% 10000
%%reduceAccuracyForDistant%% true
%%materialStepSize%% 1.0